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Here’s How to Fix “Windows is running out of free disk space”

There are lots of things you can do with a Parallels Desktop® for Mac virtual machine (VM) that you can’t do with a physical PC. For example: You can increase (or decrease) the amount of RAM or the number of processors by just moving a slider or using a menu. You can have lots of [...] The post Here’s How to Fix “Windows is running out of free disk space” appeared first on Parallels Blog. … [Read more...]

Did the Windows 10 Fall Creators Update “Balloon” Your VM? Here’s How to Fix That!

Microsoft released the long-anticipated Window 10 Fall Creators Update on October 17. With new features like the People Bar (as well as Cortana and Edge improvements), many Windows 10 users were looking forward to this update and installed it right away. I was one of those who did so. The features and stability improvements were [...] The post Did the Windows 10 Fall Creators Update “Balloon” Your … [Read more...]

DirectX and Parallels Desktop 13 Support

For a Windows application that does lots of complex or 3D graphics, there are two popular Windows APIs used by the developers of these applications: DirectX or OpenGL. Together with the graphics card in your Mac, these APIs determine the performance of these applications in a Windows VM running in Parallels Desktop® for Mac. Since [...] The post DirectX and Parallels Desktop 13 Support appeared … [Read more...]

Comparing Parallels Desktop 13 and Fusion 10: macOS and Windows Integration

Over 600 man-years of development have been invested in Parallels Desktop® for Mac. Our latest product, Parallels Desktop 13, is the culmination of all this effort to run Windows on Mac®. Utilizing a virtual machine for your end-user goals is a great way to save time, money, and space. Since 2006, Parallels Desktop has been [...] The post Comparing Parallels Desktop 13 and Fusion 10: macOS and … [Read more...]

OpenGL and Parallels Desktop 13

Every Parallels Desktop® for Mac user wants their Windows applications to run as fast as possible. There are many factors that contribute to the overall speed of a Windows application running in a Parallels Desktop virtual machine: the speed of the processor in your Mac®, the speed of the hard disk or SSD in your [...] The post OpenGL and Parallels Desktop 13 appeared first on Parallels Blog. … [Read more...]

Cuphead on Mac with Parallels Desktop

“Now Is the Time for a Great Adventure” Cuphead is a beautifully illustrated “run and gun” action game that’s heavily focused on boss battles to repay a debt to the devil. The game is made by StudioMDHR and runs on Unity engine. Inspired by cartoons of the 1930s (think “Steamboat Willy”), the visuals and audio [...] The post Cuphead on Mac with Parallels Desktop appeared first on Parallels Blog. … [Read more...]